Experience Component

The Meadow Experience component is a core part of Meadow, which tells the platform that this is an experience that should be displayed in the app. Together with the AR Settings component, it holds all the settings that define how your experience should be presented.

Add it to the root GameObject of your experience: press “Add Component” and search for Meadow Experience (namespace Meadow). Adding it also adds the AR Settings component; press Disable AR on Meadow Experience if your experience doesn’t use AR. The Position and AR Session settings below live on AR Settings; the rest live on Meadow Experience.

Important: Always use Meadow Experience, not the plain Experience component from the XREF namespace. The plain component is used internally and can cause unexpected behaviour in the Meadow app. If your experience already has a plain Experience component, select it and press Upgrade to MeadowExperience in the red banner at the top of the Inspector. Your settings and references are kept, and AR settings are moved to a new AR Settings component. If you don’t see the banner, update your packages.

Experience component

Position

Audio

AR Session

Planes

Point Cloud

AR Camera Background

Occlusion

AR Occlussion functions differently depending on platform, and is split into platform-specific settings. Keep in mind that occlusion is performance-intensive.

Reflections

Platform-specific reflection settings:

Device

Performance

Geofencing

Lighting

Legacy settings

Public Methods