This video uses Unity 2023 and Meadow Studio 0.3. Most steps are still the same, but the written guide on this page is the source of truth.
Upload to Meadow
To upload your experience to Meadow you will use the Meadow plugin for Unity. If you haven’t already, install Meadow Studio first.
Before you get started with Meadow Studio you need to create an account on Meadow and create an experience.
Create an account on Meadow
Meadow is still in a closed beta, so your email need to be whitelisted by us before you can create an account. Contact support to get your email whitelisted.
Click Create an account, and sign up with an email you have access to.
Important: The verification email sometimes ends up in the trash. Certain non-standard email providers and government accounts blocks our verification email, use a standard gmail or outlook address instead.
Important: Currently it’s not possible to use spaces in your name. We are working on fixing this bug, until that’s done, use a name without spaces.
Create your experience on Meadow
Press your profile image, and then Dashboard.
Go to Experiences, and click + New Experience.
Give your experience a title, and press Create.
That’s it, your experience now exists. It is private until you publish it, and you can add an image, a description and a location whenever you like. To place it on the map, see Geospatial.
Upload your experience using Meadow Studio
Now it’s time to upload your experience to Meadow.
Log in to Meadow Studio
In Unity’s top menu bar, choose Meadow > Meadow Studio.
Log in with the email and password you used when you made your Meadow account.
You now see all your experiences listed. Press the refresh button if something is not up to date.
Publish to Meadow
Click the experience you would like to publish to.
In Experience bundle, choose the asset bundle you made for your experience folder. See how to make one here.
(Optional) In Map marker bundle, choose the bundle with your map marker. It is published together with the experience. See Map Marker for how to make one.
(Optional) Open Inspect contents to see which files are in the bundle, and how large it is.
Under Platforms, tick the platforms you want to publish to. Keeping both iOS and Android ticked has no downside, and lets everyone open your experience.
Click Publish to Meadow.
Building takes a while the first time, as Unity has some caching to do. Subsequent uploads usually take around 30 seconds.
When it’s done, a window shows a QR code and a link to your experience. Scan it with your phone to open the experience straight away.
This QR code is made for testing, and assumes the Meadow app is already installed. When you share your experience with your audience, use the QR code from the web dashboard instead: it also takes visitors without the app through the app store.
To publish an update later, simply repeat these steps.
Important: Make sure you choose the right bundles. The experience bundle must contain exactly one Meadow Experience, and the map marker bundle must contain no Meadow Experience and no camera. Meadow Studio checks this before it builds, and tells you if something is wrong.
Open your experience in the Meadow app
You can also find your experience in the Meadow app, without the QR code:
Open the app on your device.
Press the profile icon in the bottom right corner.
Log into your Meadow account.
You will now see the experience listed on your profile.
Press the experience to open it.
Press “Enter Experience” to open it in AR.
Add cocreators to your experience
You can add collaborators to your experience to work on it together. This is great to be able to share it with team members or clients.
When editing an experience in the web app, go to the tab “Permissions.”
Add the email address of the people you would like to invite to be able to edit the experience. There are two roles for collaborators:
Viewer: Viewers can see the experience but not edit or upload. They need to log in to their Meadow account in the app.
Editor: Editors can upload asset bundles, change texts, images, and place the experience.
Owner: Owners have full control of the experience, like the person who created it.
Publish
So, you have tested your experience and it works great! Now it’s time to publish it to the world.
Go to the experience in the web app.
On the top right, click Make Public.
For an experience to be published it needs to have an image, a description, a short description and a category.
Note: You can make a published experience private again with Make Private, unless it is monetised.
On this Page
This video uses Unity 2023 and Meadow Studio 0.3. Most steps are still the same, but the written guide on this page is the source of truth.
Upload to Meadow
To upload your experience to Meadow you will use the Meadow plugin for Unity. If you haven’t already, install Meadow Studio first.
Before you get started with Meadow Studio you need to create an account on Meadow and create an experience.
Create an account on Meadow
Meadow is still in a closed beta, so your email need to be whitelisted by us before you can create an account. Contact support to get your email whitelisted.
Click Create an account, and sign up with an email you have access to.
Important: The verification email sometimes ends up in the trash. Certain non-standard email providers and government accounts blocks our verification email, use a standard gmail or outlook address instead.
Important: Currently it’s not possible to use spaces in your name. We are working on fixing this bug, until that’s done, use a name without spaces.
Create your experience on Meadow
Press your profile image, and then Dashboard.
Go to Experiences, and click + New Experience.
Give your experience a title, and press Create.
That’s it, your experience now exists. It is private until you publish it, and you can add an image, a description and a location whenever you like. To place it on the map, see Geospatial.
Upload your experience using Meadow Studio
Now it’s time to upload your experience to Meadow.
Log in to Meadow Studio
In Unity’s top menu bar, choose Meadow > Meadow Studio.
Log in with the email and password you used when you made your Meadow account.
You now see all your experiences listed. Press the refresh button if something is not up to date.
Publish to Meadow
Click the experience you would like to publish to.
In Experience bundle, choose the asset bundle you made for your experience folder. See how to make one here.
(Optional) In Map marker bundle, choose the bundle with your map marker. It is published together with the experience. See Map Marker for how to make one.
(Optional) Open Inspect contents to see which files are in the bundle, and how large it is.
Under Platforms, tick the platforms you want to publish to. Keeping both iOS and Android ticked has no downside, and lets everyone open your experience.
Click Publish to Meadow.
Building takes a while the first time, as Unity has some caching to do. Subsequent uploads usually take around 30 seconds.
When it’s done, a window shows a QR code and a link to your experience. Scan it with your phone to open the experience straight away.
This QR code is made for testing, and assumes the Meadow app is already installed. When you share your experience with your audience, use the QR code from the web dashboard instead: it also takes visitors without the app through the app store.
To publish an update later, simply repeat these steps.
Important: Make sure you choose the right bundles. The experience bundle must contain exactly one Meadow Experience, and the map marker bundle must contain no Meadow Experience and no camera. Meadow Studio checks this before it builds, and tells you if something is wrong.
Open your experience in the Meadow app
You can also find your experience in the Meadow app, without the QR code:
Open the app on your device.
Press the profile icon in the bottom right corner.
Log into your Meadow account.
You will now see the experience listed on your profile.
Press the experience to open it.
Press “Enter Experience” to open it in AR.
Add cocreators to your experience
You can add collaborators to your experience to work on it together. This is great to be able to share it with team members or clients.
When editing an experience in the web app, go to the tab “Permissions.”
Add the email address of the people you would like to invite to be able to edit the experience. There are two roles for collaborators:
Viewer: Viewers can see the experience but not edit or upload. They need to log in to their Meadow account in the app.
Editor: Editors can upload asset bundles, change texts, images, and place the experience.
Owner: Owners have full control of the experience, like the person who created it.
Publish
So, you have tested your experience and it works great! Now it’s time to publish it to the world.
Go to the experience in the web app.
On the top right, click Make Public.
For an experience to be published it needs to have an image, a description, a short description and a category.
Note: You can make a published experience private again with Make Private, unless it is monetised.